Beginning, Trapped Icarus looking out to sea
The Jump
Flying
King Minos’s Castle
For this piece of concept art, I wanted to draw from the Greek pottery art as well are making it appealing to children (the target audience). I I created it using Illustrator and Photoshop. I gave it a 3d vibe along with the 2d illustrative design of Icarus. I added texture influenced by my landscape moodboard. I followed the colour pallet aswell as adding a sun struck blue for the sea.
During my prior tutorial Alan said that the character needed to go back a stage and keep with the triangles rather than the smoothened corners. We discussed making the feet and toes larger like bricks and giving Icarus more of a pictorial shape to his chest. I went back to the shape before I rounded off the corners off Icarus and created a silhouette.
Head Development
Hand and Feet Development
To help me get more of a shape and an understanding of how Icarus will look in 3d I used Maya to block a simple model and played with the shape keeping in mind of the original triangles. I added in more of a human shape
For the design of Icarus I began with shapes and blocking out silhouettes. I wanted to keep it simple to start with and not add to much detail. I took ideas and shapes from my mood board taking influence from the geometric shapes of the Cycladic dolls.
I progressed to this character. This the design really didn’t take much from the mood board but more from my own style nor did it have a Greek design. What I needed to do was combine this with everything else.
I started again from the ground up and concentrated on added more youth to the character. I shortened the legs and made the shoulder width smaller. I refined down a simple triangle shape, which gives Icarus boy like features big on bottom and small on top. I took the shape and added more triangles within it till I was happy to turn it into a character. I introduced Greek accessories and added some curvature to reference the traditional Greek style.
I wanted to make Icarus seem even smaller by making the wings 3-4 times the size of his body. Also it kind gives the idea from the begging his bitten off more than he can chew. I've played with the idea of having enlarged feathers as well giving a more dramatic effect when the eventually fall away.
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